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Video Gen

Video Gen produces a clip from a prompt — optionally anchored by a start frame, an end frame, and reference images. The catalog spans the Seedance family (Seedance 2.5 is the current flagship, up to 1080p, with native audio), Kling, Veo-class models, and dozens more.

Inputs prompt (text), start_frame / end_frame (image), image_1image_10 (image references), video_references + driving_video (video), audio_references + audio (audio)
Outputs video

One rule shapes how you use these: on the flagship family a run uses frames or the reference kit, never both — the node validates this loudly instead of silently dropping inputs. Video prompting covers both workflows in depth, including driving a generation’s camera with driving_video and addressing references as @image1 / @video1 in the prompt.

A Video Gen node with its rendered clip inline, a filled start-frame well, reference sections, and the motion prompt

Param Notes
model The video model. Capabilities differ — frame anchoring, reference support, audio, max duration — and the node shows only what the selected model supports.
prompt Motion, camera, and scene description. Fallback when the input isn’t wired.
start_frame / end_frame Anchor the first and/or last frame to exact images — the backbone of character-consistent shots.
reference_images Steer identity and style without pinning exact frames.
duration Clip length in seconds, within the model’s range.
aspect_ratio 16:9, 9:16, 1:1, …
resolution Up to 1080p on models that support it (e.g. Seedance 2.5).
generate_audio Native soundtrack/ambience on models that can.
strip_metadata Remove provider metadata from the delivered file.
prompt_enhancer off / generic / cinematiccinematic is tuned for exactly this node.
  • Text-to-video — prompt only. Best for establishing shots and abstract motion.
  • Image-to-video — wire a generated still into start_frame; the clip animates out of it. Generate the still with Image Gen first and you control composition precisely.
  • First-and-last — pin both start_frame and end_frame and let the model interpolate the move between two art-directed moments.
  • Prompt for motion, not content. The frames carry what’s in the shot; spend your prompt on what happens — camera move, action, pacing, mood.

Video runs are the heaviest jobs on the canvas — they’re resumable, so navigate freely while they render. Need frames back out of a clip? See Character Swap and the utilities.